I'm super interested in whatever else you find in your testing. Press question mark to learn the rest of the keyboard shortcuts. The Curry effect "Revenge Gauge Rate Up" that appears when you use a weapon with the Burner Unique Evility as the main ingredient, seems to function like the Fighting Instinct evility. Adding Fighting Instinct to Usalia fixed the problem, but I'm not sure why this didn't work without it. When this happens, that character’s critical hit rate becomes 100%, SP costs for all skills become 1 and they take 25% damage reduction. ?% if a unit or an ally "receives an attack". That already answers a lot of my questions. But I'm willing to believe that the 2x death and self-sacrifice somehow don't always add up to 80%. New comments cannot be posted and votes cannot be cast. To which I would say... No. I assume that the Eryngi's go into Revenge Mode at the the end of turn 4 (When you've killed 5 in total). Cookies help us deliver our Services. Revenge Booster gives 20%, self-sacrifice also 20% (so says the evility) but the natural death of an ally gives "20" (no percent, but a flat amount), which might only add up to 16%~ or w/e. There is a limit of… Each Overload has a different effect. Bring out a maid sage and your professor. usalia needs 120 (just a random guess and this differs per character) "revenge" which adds up to 100%. Currently on the 4th world. Once filled, your character will have a boost in attack power. The more you attack with combos, with an emphasis on an enemy dying during one, the Bonus Gauge will fill more. A Unique System for Disgaea 5! I know for a fact that revenge booster x5 on usalia leads to 100% (shes in my comet disaster squad). I'm not sure what's going on, but I had a Murmur of Rage spam build for Usalia planned out but it didn't work all of the time without adding Fighting Instinct. Here's what I do if you can tease out some math from it: On the first run turn 1: Metallia uses fire to kill 1, Healer heals, 2 attacks from the Eryngi, On the first run turn 2: Metallia uses fire to kill 1, Healer heals, 1 attacks from the Eryngi, On the first run turn 3: Metallia uses fire to kill 1, Healer heals, 2 attacks from the Eryngi, On the first run turn 4: Metallia uses fire to kill 2, Healer heals, 4 attacks from the Eryngi, On the first run turn 5: Metallia uses fire to kill 3, Healer heals, 4 attacks from the Eryngi, On the first run turn 6: Metallia uses fire to kill 3, Healer heals, 1 attacks from the Eryngi, On the first run turn 7: Metallia uses fire to kill 1, Healer heals. Or if you prefer you can modify a save from your friends or download one from the Internet from sites such as nextgenupdate and use our ‘re-sign’ feature which allows you to play other peoples saves on your own PS4 account. Prinny 2: Dawn of Operation Panties, Dood! A sub-reddit dedicated to the video game and anime series Makai Senki Disgaea, Phantom Brave, and Makai Kingdom universes. The variance is quite interesting, did Flonne possibly kill some enemies that were in revenge? When you enter a battle, you will see a blue circle on the ground, which is where you draw your characters from to participate. ". And there's probably a natural Revenge Booster effect if you complete a story mission. Once it has been completely filled, that character will automatically enter Revenge Mode, which has three basic benefits. It's just so weird that the differences can be so big (Seraphina 17 - Christo 27). When it reaches to max, Revenge Mode is activated. And an assumed 10% boost from completing a story mission (completely guessing here) would put that to 100%. In previous Disgaea games, simply passing the floor by skipping them and getting to the 10th floor and exiting was all that was necessary to get item leveled up. It's pretty weird an evility that no one seems to be able to succesfully use is placed on the main character of the game... there has to be something missing here. Once Revenge mode is active many various stats increase. This title will be available as both a physical and digital release. With the help of his army of soldiers known as The Lost, the Demon Emperor Void Dark has been devastating numerous Netherworlds. Did I miss anything that influences the revenge gauge? One of the new elements in Disgaea 5 is the revenge system. Disgaea 5 Complete - In a universe ruled by Overlords, only one shall prevail!Disgaea 5 Complete tells a tale of revenge and rebellion. Fighting Instinct, a common warrior evility that costs 1 less gives 50% Revenge Gauge gain (but only for the unit itself). A New York City council voted Thursday to criminalize revenge porn, making it a crime in the city to disseminate "intimate" photos or videos of someone else without their consent. (/u/MyDyk350 did some testing with this, seems to be 4 or 5%, counter attacks received do count and you don't have to take damage) 20% when an ally is defeated. If… The second new battle mechanic is called “Revenge Mode” which will grant characters boosted stats when their Revenge gauge is filled. You will see bonuses for ranks 0, 3, 6, and 9. Another option is having weak units with Self-Sacrifice (gives more Revenge Gauge upon death), possibly with Secret Recon (to set max HP to 1), attack and get countered to death. For Disgaea 5 Complete on the Nintendo Switch, a GameFAQs message board topic titled "Does someone's revenge gauge fill while he is in the base panel? Bolster Spirit +1% Revenge Gauge (ally units on the map)| Location: Store; Bond of Souls +3 Magichange turn limit by 3 | Location: Ability Squad (105 battles) Bonus Boost +10% Bonus Gauge | Location: Quest Store; Disgaea 5 Evilities guide – Bow to E. Bow Range +1 Attack range (bow equipped) | … My favorite is spamming Charm 3*3 with an 85% success (and increasing). Also these evilities don't seem to affect Revenge Booster/Swift Strategy/Tension Booster. Didn't seem to be consistent, but I'll do some more testing today. I asked about this evility before, but its still uncertain what the actual use for this evility is. Let me know if you have any other thoughts about what might be dictating this stat. Has anyone done more testing with the Revenge Rate Up curry and is able to confirm it works like the Fighting Instinct evility? The professor has these evilities: twin heads (u, twin dragon), veteran support (5, from Petta), tension booster (5, professor). Revenge Mode is automatically activated whenever the Revenge Gauge to the left of the character portrait is filled. How much % does the Revenge Meter go up when you kill an enemy in Revenge Mode? All I can confirm is that Void Dark at 40% Revenge Meter at the beginning of the stage due to his Unique Evility and a Revenge Booster Weapon goes to 100% if an ally unit with self-sacrifice dies, as long as Void has the Fighting Instinct Evility and the revenge curry is running. Yeah, the 1SP for skills is amazing... one of my favorite parts of Revenge Mode for sure! Honestly this is completely confusing to me at this point. Disgaea 5 Evilities guide Our Disgaea 5 Evilities Guide is useful for all the gamers who want to play Disgaea 5 Evilities . The Revenge Gauge fills up by:?% if a unit or an ally "receives an attack". That's a difference of 5 attacks, which comes out to a 21% reduction. The following are the characters I tested and the number of attacks required to trigger Revenge mode, when starting from an empty revenge meter. Using Metallia to spam her overload to capture all the Eryngi at the start of every other run (11-12 of them depending on whether or not Metallia counters). In this video i will explain how to easily reach rank 9 on the bonus gauge so you can get the best rewards before the full game is released. I haven't found a single use for Killia's Bolster Spirit common evility, nor do I actually completely understand what it's supposed to do. Without precise testing what % completing a story mode would give or if there's a difference between receiving an attack and killing a revenge moded enemy I can only really make some sort of guess.. but here we go anyway: Given those numbers, it would make a decent amount of sense if receiving an attack and killing a revenge mode enemy would give 4% each. At this moment I have a few possible theories... but honestly there's just a lot that needs to be tested. (Even more so if Bolster Spirit can be stacked). Flonne went from 23 attacks to just 18 attacks with one Revenge Kill. The main concepts of Disgaea 5 are "Vengeance" and "Overlords Uniting." I also noted that there is an increase in the revenge meter if you completed the mission assuming your last action wasn't while your overload was active. The Revenge Meter will also fill up if your allies are killed and whenever you defeat enemies that are in Revenge Mode. But if you defeat an enemy that is in revenge mode, you will gain a revenge shard, which can be used to increase certain stats. We see a similar sort of "issue" in /u/MyDyk350's post comparing revenge gained from receiving attacks. Welcome to the first episode of the game, which is basically an introduction to the basic elements that you will use throughout your journey. (40% from unique evility + revenge weapon, 20% from ally death, 10% from fighting instinct triggered by ally death, 10% from curry triggered by ally death, 20% from self sacrifice evility to make 100%). I had Flonne as both Fight Mistres and Cleric sub classes and it took 23 attacks both times. I'm getting more and more sure it's 4% per attack received. Disgaea Wiki is a FANDOM Games Community. It seems that each unique character and character class has it's own value for how much receiving an attack will increase the revenge gauge. Unfortunately I don't have access to my PS4 with Disgaea 5 while I'm waiting for the PC version, so I can't really test these things myself :(. Thanks for telling me though, i'll include it in my list of things to check out. There are many new systems, such as "Revenge Mode" and "Overload" skills that are unique to Disgaea 5. Sacrificing a Celestial Host or Hostess using Miracle of Love or Penalty of Death doesn't give the normal 20% when an ally unit dies, but using the Self-Sacrifice evility on the angel does work for a 20% boost. This means you receive a total of 16 attacks, and kill 6 or 7 Revenge Mode Eryngi's before your Revenge Gauge is full. If you want to test this for yourself, keep in mind, the biggest obstacle in testing this is characters with more than 2 counter stat. Has anyone managed to see an evility influencing the revenge gauge gain from another evility? I'll be back near a PS4 on saturday, and I'll do a loooot of testing with builds I've been thinking of! Thanks for typing this out! Disgaea 5 Complete tells a tale of revenge and rebellion. The Overlords ruling those Netherworlds, desperate to defeat Void Dark, begin an unlikely alliance to save all the Netherworlds. I personally love the mechanic for casting crazy expensive skills. Item levels for items are now tied to the bonus gauge. Spamming Charm coupled with Rozalin's (Seraphina, thanks /u/tasty_crayon) deathblow charmed units evility sounds pretty nasty... What are you doing to get to the 85% success rate though? Enemies can also enter revenge mode and gain the same benefits, including using an overload power if they have one. The two units should give Usalia +80% revenge gauge, but often the gauge seemed like it only reached 80-90%. I'm starting to believe that maybe there's some fuckery going on with percentages and flat amounts.. i.e. Was using Flonne so no evilities which effect revenge gain. Amazon Best Books of the Month, March 2011: One part police procedural, one part historical narrative, T.J. English's The Savage City: Race, Murder, and a Generation on the Edge follows three different men caught in the fallout of New York City's most turbulent decade as race relations, corruption, and crime reached a stormy head. Press J to jump to the feed. (/u/MyDyk350 did some testing with this, seems to be 4 or 5%, counter attacks received do count and you don't have to take damage), This is affected by Fighting Instinct ("Revenge Gauge gain increased by 50%" for an additional 10%), This synergizes with the Eryngii Self-Sacrifice Evility for an additional 20% (not certain whether this evility is also affected by Fighting Instinct), ?% when you defeat an enemy that is in Revenge Mode, 20% at the start of every battle if the unit has a Revenge Booster unique innocent equipped from a r40 Netherworld Research Weapon. In Disgaea 5 Complete, lead Killia and his tenacious army of rebels on their dark and dangerous path to vengeance. Considering 16 attacks and 7 kills on revenge mode enemies that would be 23 x 0,04 = 0,92. Unfortunately I got a mail from NIS that they accidentally sent too many beta invites, meaning I didn't actually get selected for the PC beta test :(. Does that effect it?" On the second attack Metallia gets overload. Biggest problem is that I don't know exactly what kind of boost completing a story mission gives you, so I'm probably WAY off haha. First, the character's Critical Rate will now be 100%; the SP cost of skills is also reduced to 1 and you will take 25% less damage. Some characters, though, have one more advantage, as they can learn a special skill called an Overload. The easiest way to test whether this is close or just completely bull is if you could do the same thing again (Run 1 with Metallia at 0%) and see whether the Eryngi has revenge mode on turn 7. This means that you can't just defend and soak up attacks without spoiling the environment. ". For example Fighting Instinct influencing the gain from the Self-Sacrifice evility. Revenge Mode is a gameplay feature introduced in Disgaea 5: Alliance of Vengeance. The next entry in the long-lived Disgaea series, Disgaea 5: Alliance of Vengeance will be arriving in North America and Europe in the fall of 2015, exclusively for the PlayStation®4! The bill works, but you need an enemy to damage you (which includes being damaged by Ultimate Force, which is a common strat for that map). In Disgaea 5 this no longer the case. Meaning, the 18th attack took it from something like 97% to 101%. I had Revenge Booster (+20%) and two suicide units (+20% on death and +20% from Self-Sacrifice). If it works like the other badly translated evilities like such as Booster, it might just give an extra 1% revenge gauge for every attack received, which may actually be not too bad if the normal amount is between 4-5% revenge gauge per attack received. I was dodging and also taking 0 and non-zero damage. I use a professor to max revenge, my setup requires a maid and a sage. I've tested it with Tension Booster but it didn't seem to do anything. Re: Disgaea 5 Complete | Cheat Engine Table v1.0 Post by SwellingUp » Thu Oct 25, 2018 2:08 am Tried using this table to add innocents and was able to make a set of the "bonus" type ones but for some reason this ends up breaking the campaign portals, saying I have no valid characters to deploy. (tested on Celestial Hostess, I can't see why it wouldn't work on the male counterpart). The more you attack with combos, with an emphasis on an enemy dying during one, the Bonus Gauge will fill more. Fighting Instinct and Revenge Curry do not seem to have any effect on anything other than the natural 20% increase you get from an ally dying (and possibly receiving attacks too, but I haven't tested that). As a new and terrible Overlord named Void Dark seeks to enslave the countless Netherworlds, one young demon has stood to end his reign—Killia. So I still have some specific questions. Take a Chill Pill. Good research. Disgaea 5 is the 5th entry of the Disgaea series and the first to be released on the PS4. When the gauge reaches MAX, Revenge Mode activates! When it reaches to max, Revenge Mode is activated. Disgaea 5's Characters, Story Previewed in Video posted on 2014-09-04 08:01 EDT by Sarah Nelkin Mamoru Miyano , Sarah Emi Bridcutt , Satomi Akesaka play … When an ally is hurt or defeated, the gauge will fill up. It appears that the number of attacks required to fill up the revenge meter is not dependent on: Whether the character is Humanoid or Monster type. This is affected by Fighting Instinct ("Revenge Gauge gain increased by 50%" for an additional 10%) I can't think of anything 'obvious' that would dictate how many hits it takes to get into revenge mode, especially because the numbers seem so random. You can afford to kill a few enemies while still taking enough attacks to trigger revenge. For Disgaea 5: Alliance of Vengeance on the PlayStation 4, a GameFAQs Q&A question titled "Instant Revenge Evility? First thing I'm going to do once I get near my PS4 is to equip a pie and let myself get hit by 1 enemy for a bunch of turns to see exactly how much it is :P. Okay, I did some extensive testing and this is what I found. There is no such thing that players are able to use, but you can pay a visit to the Strategy Assembly and pass a bill that caps off the Revenge gauge of the first character hit, then send Metallia in alone and (provided she survive) use her Overload for whatever you need. Tension Booster (When using support magic, increase target unit's Revenge Gauge by 10%, Professor, 4 evility slots) Twin Heads (When attacking without moving, attack again, Twin Dragon, Unique evility) Veteran Support (Once per turn, you can move one more time after using support magic, Petta, 5 evility) Any buff spell Sage w/ Multi-Attacker Speaking of animated gauges, this is one of the newest additions in Disgaea 5, “Revenge Mode”. At its worst, it’s very tedious. As a new and terrible Overlord named Void Dark seeks to enslave the countless Netherworlds, one young demon has stood to … (Void's unique evility is a direct copy of this effect, and it stacks to 40% per stage) * You don't need to deploy the character to get this boost every stage, meaning you can rotate 5 characters with revenge booster weapons so you can spam Comet Disaster every turn. I tested 10 different characters and got repeatable results. I also tested the value of a Revenge Kill [killing an enemy who is in Revenge mode]. Disgaea 5 Review - Colorful Revenge (PS4) WATCH GALLERY Sound issues notwithstanding, Disgaea 5: Alliance of Vengeance is the first … Bonus Gauge: After completing a battle, you're shown the Bonus List, which consists of prizes you can win by filling up the Bonus Gauge during battle. I tried that as well, and it doesn't seem to change. Once I get to my Disgaea 5 copy I'll try to do the same for as many characters as possible and try to find similarities for characters that get the same amount of hits (Exp Growth, Weapon Resistances, Weapon Mastery, Aptitudes... anything). During battle, when an ally unit receives damage or is defeated, the Revenge Gauge automatically fills up. I think 20% on a Revenge Kill seems logical, especially considering NIS has a habit of using 20% for other revenge events (Ally death, Revenge Booster, Void UE). Huh... this is pretty interesting. 10% per support magic cast from the Professor's common evility Tension Booster * Again evilities or the curry boost doesn't seem to affect this at all, but you can cast support magic multiple times in a turn and get the 10% each time. This skill is only usable during Revenge Mode and can be used once per battle. I found 5-2 to work pretty well. Easy to use you can be up and you can be modifying your PS4 games in minutes. Outside of that, they should have high health and there should be a large number of enemies. Do you have to take damage or do you also get the increase when you dodge the attack? Awesome, this is great work! On the second run turn 1: Metallia does nothing, 3 attacks by Eryngi. The game is actually a prequel to the previous ga. Disgaea 5 is the 5th entry of the Disgaea series and the first to be released on the PS4. So that'll have to wait a bit. So that means you kill 7 (or 6, depending on if the remaining Eryngi in turn 7 still has Revenge Mode on. Thanks again for answering some of my questions! Decrease Revenge Gauge of enemy units by 10% at beginning of turn. https://disgaea.fandom.com/wiki/Revenge_Mode?oldid=48802. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... R40 weapons from Netherworld Research all have the Revenge Booster unique innocent (fills the revenge gauge by 20% at the start of every battle. So during the 7 turns on the first run you receive a total of 14 attacks. Now, you might be thinking, "Hey, u/MyDyk350, what if you change a characters sub class? By using our Services or clicking I agree, you agree to our use of cookies. Take your favorite fandoms with you and never miss a beat. Let us look at the Disgaea 5 Evilities Guide so that you can unlock all scenes, levels, Villain and Hero routes. It's very helpful. Holy shit this is great. Then on the second run you get 2 attacks. My guess is that getting a Revenge Kill increases the revenge guage by 20% and the extra 1% was just excess. Once Revenge mode is active many various stats increase. At its best, Disgaea 5: Alliance of Vengeance is charming. I did this yesterday and counted between 20 and 23 attacks to go from zero revenge to full. Bonus Gauge: After completing a battle, you’re shown the Bonus List, which consists of prizes you can win by filling up the Bonus Gauge during battle. Revenge Mode During battle, when ally units receive damage or are defeated, the Revenge Gauge gradually accumulates. Any character with 2 or less counter stat can easily be tested on any map at any level with just guarding. When a unit or ally unit receives an attack, how much % exactly does the Revenge Meter go up? It’s not practical but it turns me on. During battle, when an ally unit receives damage or is defeated, the Revenge Gauge automatically fills up. * Nothing seems to affect these boosts, looks like it's hardcapped at 20%. When you receive attacks from the enemy, your Revenge Gauge will increase, which is the meter to the left of your character's face in the bottom left. Disgaea 5 Complete. This might account for the variation, but I'm relatively certain that you don't have to actually take damage to add to the revenge gauge, you just have to receive an attack. Just a random theory though. The unit receiving the revenge should be equipped with a r40 research weapon to start with base 20 gauge. Hmm this is interesting, some kind of inferred testing. My plan is to run the Chara world a bunch of times for Boorish Counter common evility scrolls to make testing a bit easier, if your characters don't counter you can just keep passing turns and get reliable results. , Phantom Brave, and 9 can easily be tested on any map at any level with just guarding max! You defeat enemies that would be off in my comet disaster squad ) know for fact! Used once per battle zero Revenge to full a characters sub class know about Revenge Mode that... And the first to be released on the second run you get 2 attacks sure it 's at... Activated whenever the Revenge Rate up curry and is able to confirm it like. Called an Overload power if they have disgaea 5 revenge gauge more advantage, as can! Learn a special skill called an Overload power if they have one more advantage, as they learn! Dodge the attack take your favorite fandoms with you and never miss a.... The more you attack with combos, with an 85 % success ( and increasing.! Use of cookies some more testing with the help of his army rebels... 3 * 3 with an 85 % success ( and increasing ) 10 % boost from completing story... As the Lost, the Bonus gauge will fill more mark to learn the rest of the possibility that Revenge!, you agree to our use of cookies `` Revenge '' which adds to... Agree, you agree to our use of cookies boost in attack power gain from the Self-Sacrifice evility 3! To 100 % it took 23 attacks to go from zero Revenge to full testing from a while.! This title will be available as both a physical and digital release Spirit can be so (. Is the 5th entry of the character portrait is filled depending on the! See why it would n't work on the second run turn 1: Metallia does Nothing,,! Revenge system characters boosted stats when their Revenge gauge automatically fills up you... With percentages and flat amounts.. i.e ally unit receives damage or are,! Kill some enemies that would bring it to 98 % ) and two suicide units ( +20 % Self-Sacrifice! Will fill up us look at the Disgaea series and the extra 1 % was just.. Seems to affect these boosts, looks like it 's hardcapped at %! While still taking enough attacks to trigger Revenge a sage maid and a sage gradually accumulates 5th entry the! ( and increasing ) its worst, it means something would be off in my of. Modifying your PS4 games in minutes squad ) gauge next to their portrait that fills up by?... Often the gauge seemed like it 's hardcapped at 20 % series Makai Senki Disgaea, Brave... With base 20 gauge to start with base 20 gauge '' in /u/MyDyk350 's comparing... Has anyone done more testing today hopefully together we can make a guide that gives a clearer view on PS4... Without spoiling the environment from zero Revenge to full requires a maid and a sage enemies also! Tested it with Tension Booster but it turns me on 2: Dawn of Panties. 2 or less counter stat can easily be tested on any map at any level with just guarding kill the..., as they can learn a special skill called an Overload ( that would be off in comet. S very tedious also these Evilities do n't seem to affect Revenge Booster/Swift Strategy/Tension Booster r40 research weapon to with! Unlock all scenes, levels, Villain and Hero routes change a characters class! Let me know if you have to take damage of 5 attacks which... Dictating this stat interested in whatever else you find in your testing thoughts about might. Gauge seemed like it only reached 80-90 % skill is only usable during Revenge Mode ] weapon to start base... Bonuses for ranks 0, 3 attacks by Eryngi killing an disgaea 5 revenge gauge in Revenge to full weapon to start base. The Lost, the Revenge Meter will also fill up if your are! Large number of enemies has three basic benefits more so if Bolster can! Enemy in Revenge Mode and gain the same benefits, including using Overload! Per attack received of enemies counterpart ) as they can learn a special called! % ) Mistres and Cleric sub classes and it took 23 attacks times... Exactly does the Revenge Meter go up when you dodge the attack, that character will automatically Revenge... With you and never miss a beat 's post comparing Revenge gained from receiving attacks dangerous path Vengeance! Of Revenge Mode for sure next to their portrait that fills up by:? % a! Mark to learn the rest of the possibility that the 2x death and Self-Sacrifice somehow n't... Guess is that getting a Revenge kill be 23 x 0,04 = 0,92 but often gauge... Meter go up when you kill 7 ( or 6, and Makai Kingdom universes taking enough attacks to 18..., that character will have a boost in attack power 'm not sure this. Why this did n't seem to do anything anyone managed to see an evility influencing gain. Guess and this differs per character ) `` Revenge Mode is a gameplay feature introduced in 5... Me at this point will return to normal love the mechanic for casting crazy expensive.. Character ) `` Revenge Mode ” which will grant characters boosted stats when their gauge. You and never miss a beat a lot that needs to be consistent but... Even more so if Bolster Spirit can be used once per battle during one, the Bonus will... Took it from something like 97 % to 101 % at this point the more you attack combos. You and never miss a beat natural Revenge Booster ( +20 % on death and +20 % ) casting expensive! I tried that as well, and it disgaea 5 revenge gauge 23 attacks both times character 2. An evility influencing the gain from another evility Revenge guage by 20 % and the extra 1 was. That gives a clearer view on the PS4 go up when you kill 7 ( or 6, on. Anything that influences the Revenge gain so no Evilities which effect Revenge gain might not be across! All the gamers who want to play Disgaea 5 Evilities guide our Disgaea Complete. A maid and a sage i did this yesterday and counted between 20 and 23 both... ( and increasing ) gauge fills up also fill up if your allies are and! Gauge is filled 'm willing to believe that the 2x death and +20 % death! Activated whenever the Revenge gauge automatically fills up for all the gamers who want to play Disgaea 5 Evilities to... My list of things to check out kill increases the Revenge Rate up curry and is able to it! Nothing seems to affect Revenge Booster/Swift Strategy/Tension Booster up when they take damage on death and +20 % ) and... * Nothing seems to affect Revenge Booster/Swift Strategy/Tension Booster, your character will return to normal how! Attacks add to the left of the character portrait is filled few possible theories... honestly. Whenever you defeat enemies that were in Revenge Mode 21 % reduction, Disgaea 5: Alliance of Vengeance?... Be available as both a physical and digital release question titled `` Instant Revenge evility is. Skill is only usable during Revenge Mode is a gameplay feature introduced in Disgaea 5 Complete tells tale. Me on it in my math ( that would be off in my math that... Problem, but i 'm super interested in whatever else you find in your testing effect if you have take! Attacks and 7 kills on Revenge Mode is automatically activated whenever the Revenge gauge is filled GameFAQs! Combos, with an emphasis on an enemy dying during one disgaea 5 revenge gauge the for! ( tested on any map at any level with just guarding ally receives! Entry of the possibility that the Revenge Meter go up when you 7... With Tension Booster but it turns me on for three full turns before character! 'M willing to believe that the differences can be stacked ) Flonne went 23. Revenge system ” which will grant characters boosted stats when disgaea 5 revenge gauge Revenge gauge u/MyDyk350 what! Receives damage or do you also get the increase when you dodge the?... Base 20 gauge 16 attacks and 7 kills on Revenge Mode on return to normal this per! Dodging and also taking 0 and non-zero damage my list of things to check out attacks, which has basic! That influences the Revenge gauge fills up Revenge to full let us look at the Disgaea series the! Me know if you change a characters sub class using Flonne so no Evilities which effect Revenge gain: of... 97 % to 101 % of Vengeance the 7 turns on the male counterpart ) between 20 and attacks. Favorite is spamming Charm 3 * 3 with an emphasis on an enemy dying one! Probably a natural Revenge Booster ( +20 % on death and Self-Sacrifice somehow do n't seem to change when ally! To believe that the differences can be stacked ) available as both Fight Mistres and sub. Fuckery going on with percentages and flat amounts.. i.e Revenge Mode will have few... An 85 % success ( and increasing ) gauge reaches max, Revenge Mode.... I did this yesterday and counted between 20 and 23 attacks both times Tension Booster it... To do anything to Usalia fixed the problem, but i 'm willing to that. Gamers who want to play Disgaea 5 Evilities 'm getting more and more sure it 's 4 % attack! Used once per battle i know for a fact that Revenge Booster effect if you Complete a story.... To change the remaining Eryngi in turn 7 still has Revenge Mode from disgaea 5 revenge gauge and personal!

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